My typical endless comp is VES>JES>HWM>SB - 3/4 of them can dance through the ranks, so only one has an issue if shuffled too far. You're late to the party about Holy Lance, ancient news at this point. The buff is only worth it to polish off the tiny few percent miss-chance you might have, but mostly if you're not wearing ACC trinkets (which most people would be). For general content I just go with Dirk, Harvest, Slice and SHeal to maximize his interaction with the middle-ranks. I personally always play with Dirk, Harvest, Buff & SHeal for endless waves, and swap out Dirk for Finale when I know a boss fight is around the corner. It's a good way of 'building a nuclear weapon in your pocket and keeping it for later' option. Now he can gain it even while stress relieving or buffing the group, not just by damage. You gained absolutely no nuke potential when doing his most common moves - which were stationary stress-heals / group buffs, so nobody took Finale because it involved not doing what he was best at and instead playing Jester as a 'creeping forward slowly before finale' charatcer - and by the time you had built up a servicable finale, most targets would be dead anyway. His entire kit was given +Finale damage seeing as the alternatives before were explicitly movement skills.
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